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INTERFACE DESIGN / EXAMPLE PROJECT

INVENTORY UI.

An inventory interface concept for organizing items and making equipment easy to use.

Playtest

Playtest coming soon

GAMEPLAY PREVIEWCOLLECT.
EQUIP.

Gameplay video or screenshots coming soon

PROJECT OVERVIEW

WHAT’S INSIDE?

Example feature list — replace with the final project’s confirmed features.

01

Item grid

A clear overview of the player’s items.

02

Categories

Group equipment, materials and collectibles.

03

Item details

Inspect descriptions, rarity and item stats.

04

Equip actions

Clear equip and unequip states.

05

UI animation

Smooth selection and menu transitions.

06

Mobile layout

Touch-friendly spacing and controls.

This is a sample project presentation, not a published game.

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